Update v1.0.34: “Golden Kingdom”

The Rise of Kingdoms update v1.0.34 “Golden Kingdom” is gonna be released at 6:00 AM June 1st 2020.

Here are the full changelogs of this new patch!

Patch 1.0.34 Golden Kingdom Summary:

Credits: Abused Panda

  • Eulji has a new model. Skills do not have any change.
    new eulji model
  • 2 New Legendary Commanders: Yi Sun-sin and Theodora. Both have the same talent trees of Leadership / Garrison / Defense.
  • Yi Sun-sin is available from Wheel of Fortune.
  • Theodora is available from the Mightiest Governor Event.
  • Players now can see each Dispatch’s HP bar right on the screen. Can be turned on via the in-game Settings.
  • Rally now has an indicator for choosing specific types of troops.
    new rally change
  • Troops HP bar now can be disabled via the Game Settings.
  • Commander skills now have different colors:
    new skill color Rise of Kingdoms
  • 3 new City Skins added: 1 for whale, 1 can be obtained by almost all players, and the last one is meh.
  • Alliance Calendar available in the Alliance menu to inform the members of upcoming Alliance important activities.
  • 12-hour Shield added. You now can sleep in peace.
  • Revamped Amulet.
  • Quick Help button on screen. Best change so far. Enable it via the Settings in game.
  • You cannot donate Aetheflaed sculptures anymore.
  • Ramesses and Artemisia are now available for KvK 3.
  • Alliance leaders can now check the coordinates of Alliance members.

1. The “Golden Kingdom” Event is beginning!

Invaders are rampaging throughout Karaku. The legendary Golden Kingdom calls to you, a savior from the outside world foretold in prophecy. You are the last hope of the Golden Kingdom!

The Golden Kingdom Event

An epic adventure that will take you on an unpredictable journey filled with random special events, the brand new single-player dungeon “Golden Kingdom” is coming soon!

The Golden Kingdom Event 2

Prepare your troops and steel your hearts, for the fate of the Golden Kingdom hangs on every choice you make.

Alliance Event Calendar

2. New “Alliance Event Calendar”

We have added the new “Alliance Event Calendar” function, where you can schedule and arrange Alliance events more conveniently and flexibly.

Come try it out!

Ceroli Crisis Skill Settings

3. “Ceroli Crisis” Improvements

  1. Added team skills. Use them wisely to gain an advantage.
  2. Added a Select Target feature to allow Governors to shift targets while fighting.
  3. Optimized the Enmity mechanism. Chieftains will now use logic to choose their targets, so watch out! The skills of some Chieftains have also been tuned accordingly.

Ceroli Crisis Skill Settings

4. “Ian’s Ballads” Improvements

  1. Added team skills. Use them wisely to gain an advantage.
  2. Added notifications for when you have fallen troops to revive and when the dungeon ends, as well as an Exit button to exit the battlefield.

5. “Arms Training” Improvements

  1. Added 10+ new skills to Armsmaster Lohar. He will become a much more challenging opponent!
  2. UI screens have been adjusted to make them more player-friendly.

6. “Lost Kingdom” & “Past Glory” Improvements

Based on your feedback about the “Lost Kingdom” and other events, we have made the following optimizations:

  1. Aetheflaed sculptures will no longer be reclaimed at stage 3 of the “Past Glory” event.
  2. Immigration during the “Lost Kingdom” event may cause certain unlocked commanders to become unavailable again. Governors who have assigned such a commander as garrison commander before immigrating will need to assign a new one after immigrating.
  3. Reduced the chance to encounter the Ancient Ruins and Altar of Darkness events, and increased Honor Points gained from them.
  4. Reduced the stalker kill count requirements of Ancient Ruins or Altars of Darkness in the kingdom history progression.

7. “Barbarian Keep” Improvements

  1. Notifications will now be displayed when a Chieftain appears or is defeated.
  2. Optimized the “Rewards Preview” screen to make it more intuitive.
  3. Barbarian Keeps have a higher initial level in Provinces closer to the center of the Kingdom Map.

8. Equipment Attribute Optimizations

  1. Pendant of Eternal Night: “Skill damage +5%, normal attack damage -2%” was changed to “Skill damage +5%”.
  2. Delane’s Amulet: “Incoming normal attack damage +3, incoming counterattack damage -10%” was changed to “Counterattack damage taken -5%”.

9. Other Changes

  1. Optimized the special effects of casting skills to help Governors distinguish allies and enemies.
  2. Added customization settings like Troop Strength Bar Display and Commander Boost Notice.
  3. Added a Save Draft feature to the mail system. Now Governors can choose to save a message draft before exiting the editor.
  4. Optimized the description texts on the “DISMANTLE” screen so that Governors can check what quality materials they will get back when dismantling a piece of equipment.
  5. Added a Hold & Drag Marching tutorial animation to help Governors quickly learn about marching techniques.
  6. Optimized rally notifications to help Governors notice them in time.
  7. Remodeled Eulji Mundeok to be more aligned with the historical figure.
  8. Alliance leaders can now check the coordinates of Alliance members.
  9. Fixed a bug that allowed some participants to actively enter the enemy’s safe zone in the “Ark of Osiris” event.
  10. 12-Hour Peace Shields are now available in the Shop.
  11. Immigration Power Cap for immigrants coming to Imperium Kingdoms was increased from 25 million to 35 million.
  12. You can now enter the “ACHIEVEMENT WALL” screen to set up which achievements to display by tapping any achievement icon in your profile.
  13. Revised the quality of the “Mayan Mystery” city hall decoration from Epic to Legendary with boosted bonuses.
  14. Prolonged the duration of all concoctions and elixirs. Concoctions now last for 1 hour and elixirs last for 30 mins.
  15. Optimized the sound effects of some Commanders make them better suit their personality and/or current environment.

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