All About Season of Conquest Technology Researches

In Rise of Kingdoms, during the “Season of Conquest”, players will be able to research plenty of new technologies that help boost the power during the KvK. Each technology requires a certain amount of crystals time and to research.

After researching, and players earn “Season Coins Season Coins” to obtain multiple rewards in the “Season of Conquest Store“.

Season of Conquest Technology Researches

Here is the full list of all technologies to develop in “Season of Conquest“, their total research time, the full cost of crystals, and the amount of “Season Coins Season Coins” rewards:

Tech Description Total Buff Crystal Time Season Coins Coins

Quenched Blades I

Increase attack of infantry units +5% 579,400 10h/17m Season Coins 4,900

Improved Bows I

Increase attack of archer units +5% 579,400 10h/17m Season Coins 4,900

Mounted Combat Technique I

Increase attack of cavalry units +5% 579,400 10h/17m Season Coins 4,900

Improved Projectiles I

Increase attack of siege units +5% 579,400 10h/17m Season Coins 4,900

Swift Marching I

Increases the march speed of your troops +5% 730,000 22h/16m Season Coins 4,900

Treaties I

Increases the number of crystals earned by completing Bastion Commander Quest +35% 328,400 22h/16m Season Coins 3,600

Larger Camps

Increases your city’s reinforcement capacity +100% 680,000 11h/2m Season Coins 4,900

Cultural Exchange I

Increases the favor gained from completing Bastion Commander Quests +35% 328,400 22h/16m Season Coins 3,600

Barbarian Reports I

Increases damage dealt to barbarians +35% 328,400 22h/16m Season Coins 3,600

First Aid I

Heal a portion of your slightly wounded units after defeating barbarians Healing Factor +500 301,200 22h/16m Season Coins 3,600

Skillful Operations I

Reduces the number of crystals used in research at the crystal research center -5.0% 331,600 22h/16m Season Coins 3,600

Plunder I

Increases the number of crystals dropped by defeating Kahar the Hidden +35% 293,400 22h/16m Season Coins 3,600

Attack Formation

Increases attack of all units +12% 7,565,500 3d/7h/46m Season Coins 24,400

Quenched Blades II

Further increases attack of infantry units +10% 3,052,800 3d/7h/46m Season Coins 17,000

Improved Bows II

Further increases attack of archer units +10% 3,052,800 3d/7h/46m Season Coins 17,000

Mounted Combat Technique II

Further increases attack of cavalry units +10% 3,052,800 3d/7h/46m Season Coins 17,000

Improved Projectiles II

Further increases attack of siege units +10% 3,052,800 3d/7h/46m Season Coins 17,000

Swift Marching II

Further increases the march speed of your troops +10% 3,062,400 3d/7h/46m Season Coins 17,200

Treaties II

Further increases the number of crystals earned by completing Bastion Commander Quest +65% 1,743,000 3d/7h/46m Season Coins 9,600

Cultural Exchange II

Further increases the favor gained from completing Bastion Commander Quests +65% 1,735,100 3d/7h/46m Season Coins 9,600

Marching Orders I

Increases troops capacity for alliance rallies when attacking other governors +15% 3,051,200 3d/7h/46m Season Coins 31,000

Barbarian Reports II

Further increases damage dealt to barbarians +65% 1,696,000 3d/7h/46m Season Coins 9,600

First Aid II

Heal a portion of your slightly wounded units after defeating barbarians Healing Factor +1000 1,727,100 3d/7h/46m Season Coins 9,600

Call to Arms I

Increases troop capacity for your commanders +15% 3,021,600 3d/7h/46m Season Coins 31,000

Plunder II

Further increases the number of crystals dropped by defeating Kahar the Hidden +65% 1,696,000 3d/7h/46m Season Coins 9,600

Skillful Operation II

Further reduces the number of crystals used in research at the crystal research center -10% 1,727,100 3d/7h/46m Season Coins 9,600

Quenched Blades III

Increases attack of infantry units +15% 4,764,500 3d/7h/46m Season Coins 17,200

Improved Bows III

Increases attack of archer units +15% 4,764,500 3d/7h/46m Season Coins 17,200

Mounted Combat Technique III

Increases attack of cavalry units +15% 4,764,500 3d/7h/46m Season Coins 17,200

Improved Projectiles III

Increases attack of siege units +15% 4,764,500 3d/7h/46m Season Coins 17,200

Swift Marching III

Increases the march speed of your troops +15% 3,560,500 3d/7h/46m Season Coins 27,000

Special Medicines I

Reduces the resources cost of healing Tier 5 troops -15% 3,560,500 3d/7h/46m Season Coins 27,000

Marching Orders II

Increases troops capacity for alliance rallies when attacking other governors +35% 3,560,500 3d/7h/46m Season Coins 27,000

Expanded Formation I

Increases your troop dispatch limit to 6 +1 2,400,000 9d/15h Season Coins 3,000

Call to Arms II

Further increases troop capacity for your commanders +35% 9,385,200 32d/6h/42m Season Coins 20,200

Improved Morale

Increases damage dealt by troops +10% 9,385,200 32d/6h/42m Season Coins 20,200

Special Medicines II

Further reduces the resources cost of healing Tier 5 troops -25% 3,741,200 32d/6h/42m Season Coins 20,200

Expanded Formation II

Increases your troop dispatch limit to 7 +1 4,800,000 23d/9h Season Coins 6,500

Total

104,326,300 208d/7h/14m Season Coins 500,100

General Stats by Tech in “Season of Conquest”

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Infantry Attack +35%
Archer Attack +35%
Cavalry Attack +35%
Siege Attack +35%
Attack of All Units +22%
March Speed +30%
Crystal Earned +100%
City’s Reinforcement +100%
Favor Gained +100%
Damage Dealt to Barbarians +100%
Portion Heal by Defeat Barbarians +1500 Healing Factor
Crystal Cost Reduction for Researching -15%
Crystal Dropped by Kahar +100%
Resources Cost Reduction for Healing T5 -40%
Troops Capacity Rallies (Attack City) +50%
Troops Capacity (Commanders) +50%
Troops Dispatch Limit +2

Admiral-Hunter

Gamer, friend, Governor in Rise of Kingdoms and enthusiastic to help the community.

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