Many keen-eyed governors have noticed that one of the rewards of The Lost Kingdom is a brand new commander, the Charlemagne.
This brand new commander is an ambitious and ferocious ruler who united a large part of Europe for the first time since the Roman Empire.
His actions earned him the nickname Pater Europae, he is Charles the Great.
France| Pater Europae
Leadership | Conquering | Skill
Charlemagne (c.742-814), also known as Karl and Charles the Great, was a medieval emperor who ruled much of Western Europe from 768 to 814. In 771, Charlemagne became king of the Franks, a Germanic tribe in present-day Belgium, France, Luxembourg, the Netherlands and western Germany. He embarked on a mission to unite all Germanic peoples into one kingdom, and convert his subjects to Christianity. A skilled military strategist, he spent much of his reign engaged in warfare in order to accomplish his goals. In 800, Pope Leo III (750-816) crowned Charlemagne emperor of the Romans. In this role, he encouraged the Carolingian Renaissance, a cultural and intellectual revival in Europe. When he died in 814, Charlemagne’s empire encompassed much of Western Europe, and he had also ensured the survival of Christianity in the West. Today, Charlemagne is referred to by some as the father of Europe.
|Eagle of Jupiter||Active||Deal direct damage to single target.||Direct Damage Factor|
|Happy Home||Passive||While on the map, all troops under your command have a 10% chance to gain a shield when they are attacked. This shield lasts for 4 seconds and can take a large amount of damage.||Direct Damage Factor|
|Plot Maneuvers||Passive||When this Commander initiates a Rally attack, increase the attack and defense of all rallied troops.||Rallied Army Attack/Defense Bonus|
|Paladin||Passive||For each 10% Charlemagne’s troop count decreases, skill damage increased. When his troop count is less than 70%, skill damage is increased.||Skill Damage Increase (Every 10%)|
Skill Damage When Attacking Cities Increase (Every 10%)
Skill Damage Increase (Max)
Skill Damage when attacking Cities Increase (Max)
|Carolingian Renaissance||Passive||When attacking a city, 10% fewer of your troops will die, and instead will be severely wounded.||–|